VisEngine
VisEngine is a
realtime 3D, platform and API independent graphics enigine.
The main features are:
- Shader & Effect
System
- Matrix
Palette Skinning and Vertex Blending
- Managed
Scene Rendering
- Nvidia
Cg connectors
- Abstract
shader connectors (support for HLSL, GLSL, Cg)
- C++ OO design with managed wrapper for use with C#, VB.NET
- OpenGL,
DirectX9, Software Renderer
- Cross
Platform framework
- Source and demos comming soon...
| VisEngine |
Source:
Win32 Binaries: |
Demo
3
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Description:
Colored Primitive
Source:
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Demo
4
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Description:
Basic Primitives
Source:
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Demo
5
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Description:
Scene Hirachy
Source:
Win32 Binaries:
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Demo
6
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Description:
Viewports
Source:
Win32 Binaries:
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Demo
7
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Description:
Software Vertex Blending
Source:
Win32 Binaries:
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Demo
8
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Description:
Software Skin Animation
Source:
Win32 Binaries:
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Radiosity
Demo
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Description:
Simple Radiosity Renderer
Source:
Win32 Binaries:
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Dynamic Hair Demo
 |
Description: Realtime
Dynamic Hair Simulation
Source:
Win32 Binaries:
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Status: Working
|
Status: Planned
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Status: Planned
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Status: Alpha
|
| Win32
Package |
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OSX
Package |
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